• How to install new skeletons for Skyrim bodies. Download mods for Skyrim. Compatible with my skeleton

    Author: xp32
    Version: 3.0 alpha
    Language: no module required for RaceMenu in Russian
    Attention!!! Do not use this mod if your body does not have BBP/TBBP/HDT physics.
    Attention!!! This skeleton should always be installed last, after you have installed the body mods or animations you need, and nothing should overwrite the files of this skeleton from other mods.
    Attention!!! Do not delete the skeleton_female.hkx file from this skeleton.
    Description:
    Everyone knows very well the famous mod Skeleton xp32, which changes the character’s skeleton itself to a multi-skeleton for better performance of various animations, both standard game ones and from various mods. What's great about this multi-skeleton? Yes, that will improve, for example, the flexion of the elbow and knee joints, multidisciplinary support for carrying a weapon behind the back or on the belt or on the hip. This mod will not affect 1st person animations in any way. The skeleton fits CBBE+BBP/TBBP+HDT, UNP+BBP/TBBP+HDT, 7B+BBP/TBBP+HDT female bodies. This version of XPMS Extended is like the same mod, but is designed specifically for bodies that use HDT physics, and this option is applicable to bodies that use BBP/TBBP physics, that is, for those who have bodies with BBP/TBBP physics, but need to use HDT physics
    Update: 3.0 alpha
    - The most important thing!!! If you installed module 11 XPMSE2 RaceMenu Plugin Recommended from a previous version, then delete some files; read the description of what to delete below
    - Added MSM menu to set the position of the weapon on the body, you need the Racemenu mod
    - Reworked dynamic position of weapons
    - Small fix for skeletal files
    - The RaceMenuPluginBeast.pex script has been completely redesigned
    - Updated skeleton files for The Joy of Perspective mod module 20 The Joy of Perspective
    - Modules for RaceMenu and ECE are now in two modules separately 11 XPMSE3 Plugin Recommended and 12 XPMSE3 Enhanced Character Edit Recommended
    - This is an Alpha version of the mod, this means that not all changes are included, for the next version all changes will be implemented, this is for testing only!!!
    Update:2.82
    - Fixed a script error with incorrect assignment of weapon equipment animation when changing the weapon position sliders in RaceMenu
    Update:2.81
    - Added module 20 The Joy of Perspective, this is a skeleton file for The Joy of Perspective mod
    Update:2.80
    - No more dangling swords
    - Added position sliders for all weapons: up/down, left/right, forward/backward, tilt, height, roll
    - Updated ProperWeaponScales2 weapon position slider
    - Changed the slider for ranged combat
    - Fixed a bug for beast races, if you changed your tail size, reset to default before updating
    - Added support for ConsoleUtil, instead of notification, XPMSE2 check will notify you in the console about the skeleton
    - Added and updated skeleton patches for Monster Mods modules 86, 87, 88
    What's new in this version of the mod:
    - Almost everything is the same as in the Skeleton xp32 mod, but it is designed specifically for bodies with BBP/TBBP/HDT physics
    - Full support for breast and buttocks BBP/TBBP/HDT physics
    - Complete processing of almost all meshes files skeleton.hkx, skeleton_female.hkx, skeleton.nif, skeletonbeast.nif, skeleton_female.nif, skeletonbeast_female.nif specifically for working with HDT physics
    - Support for the RaceMenu mod specifically for bodies with HDT physics, there is a module 11 XPMSE3 Plugin Recommended, in the character settings menu there will be sliders with body settings for the position of the head, thigh, shin, shoulder girdle, forearm
    - The position of the weapon on the body can be changed using the sliders in the MSM menu; for this you need to have the RaceMenu mod v3.2.2 and higher installed
    Compatibility:
    - Aesthetic Bolt Quiver
    - Citrus Body Feet support
    - Deadly Mutilation
    - Dual Shealth Redux
    - Enhance Character Edit
    - Nipple Magic
    - Realistic Ragdolls & Force
    - SOS - Schlongs of Skyrim
    -The Joy of Perspective
    - UN7B body replacer but it’s better not to install this skeleton
    - Race Menu
    Support for mods for RaceMenu: these mods are needed to use, this is all optional accordingly
    - FNIS Spells spells from FNIS
    - Kinoko Poses
    - SAM - Shape Atlas for Men Poses
    - Pinup Poser S and Pinup Poser S MCM
    - Brainsperm Poses
    - Oden Poses
    - Shocky's Creature and Human Poses
    Phone support:
    - CBBE + BBP/TBBP with or without HDT
    - UNP or based on UNP + BBP/TBBP with or without HDT
    - 7B + BBP/TBBP with or without HDT
    - UN7B - this body already has both BBP and HDT, this skeleton is not needed!
    - In general, any body with support for BBP/TBBP and with or without HDT physics, then you need to use this particular mod XPMS Extended v3.0 and higher
    Requirements:
    - Realistic Ragdolls and Force
    - FNIS 5.5 and higher
    - SKSE 1.07.02 and higher to work with module 11 XPMSE3 Plugin Recommended together with the RaceMenu mod and for BBP/TBBP/HDT physics
    - RaceMenu 3.2.2 and higher - in order to configure the change in the position of your weapon, without RaceMenu the weapon will not change position!!!.
    Note: if you have the RaceMenu mod installed and install the 11 XPMSE3 Plugin Recommended module, then the position of the weapon on the body can be changed using the MSM menu or sliders
    Weapon Positions:
    - Changing the position of the weapon on the body will only work with the RaceMenu mod and module 11 XPMSE3 Plugin Recommended installed
    - Module 11 XPMSE3 Plugin Recommended - if you install this module, there will be an MSM menu with settings and sliders in special categories Weapons -> Sliders. These sliders are also compatible with the Extensible Follower Framework 4.0+ mod when used together with the RaceMenu mod, there will be support for almost all functions for companions, that is, when the position of the weapon is changed by the sliders, the weapon will also change on companions
    Immersive Animations
    SWP 1-Handed Swords on Back
    FSM Swords turned edge up
    Dual Swords on left waist
    SWP Two-Handed Weapons on Back
    FSM Two-Handed turned and on waist
    Frostfall Bow
    Reversed Better Bows
    FSM Turn Bow
    Frostfall QuiverDraw Animations: Belt-Fastened Quivers
    Daggers on the Ankles
    What's in the archive:
    == CORE == main
    00 Skeleton Rig XPMSE3 HDT Recommended - mandatory installation, basic skeleton files for those who have HDT physics
    01 Skeleton Rig XPMSE3 BBP - basic skeleton files with BBP support. WARNING: This is for those who only have BBP physics, do not install this option if you do not have HDT physics, you will have problems with HDT physics!
    002 == Character Behaviors Enhanced ==
    03 Skeleton Rig XPMSE3 HDT CBE - basic skeletal files, for those who use HDT physics and the CHARACTER BEHAVIORS ENHANCED mod
    04 Skeleton Rig XPMSE3 BBP CBE - basic skeleton files with only BBP support, for those who use the CHARACTER BEHAVIORS ENHANCED mod
    05 == XPMS Fallback ==
    06 Skeleton Rig XPMS BBP - ??? - the author writes this for those who use animation mods that require skeleton XP32 1.94 and higher
    07 Skeleton Rig XPMS BBP CBE - ??? - the author writes this for those who use animation mods that require skeleton XP32 1.94 and higher
    08 == Skeleton ==
    09 XPMSE3 Recommended - mandatory installation, skeleton files for those who have HDT physics
    10 == Character Creation Menus = for those who use RaceMenu or ECE
    11 XPMSE3 Plugin Recommended - install for those who have the RaceMenu mod 3.2.2 and higher installed, see details above what to do
    12 XPMSE3 Enhanced Character Edit Recommended - install for those who have the ECE mod installed
    13 XPMSE3 Plugin - Schlongs of Skyrim Fix - this is a fix for those who use the SOS mod directly; new sliders for thickness, penis length, scrotum scale, erection will appear in the character settings
    20 == The Joy of Perspective ==
    20 The Joy of Perspective - install the skeleton file for The Joy of Perspective mod after installing The Joy of Perspective mod itself, replacing the skeleton.nif file
    30 == ANIMATI=
    31 == Basics ==
    32 Base Animations for RaceMenu - Single - animations for one-handed weapons for RaceMenu Recommended
    33 Base Animations for RaceMenu - Dual Recommended - animations for two-handed weapons for RaceMenu Recommended
    35 == Bows ==
    36 Belt-Fastened Quivers - placement of bolts and quivers on the back
    40 == Nipple Magic Animati=
    41 ==Magic Animati=
    41 Magic Nipple Animations - Floating - animation Magic nipple floating
    42 Magic Nipple Animations - Floating Alternative - animation Magic nipple alternative in floating
    43 Magic Nipple Animations - Ground - animation Magic nipple on the ground
    45 == Shout Animati=
    46 Schlong Shout Females - Cock scream for women
    47 Schlong Shout Males - Cock scream for men
    50 ==First Person Animati=
    51 FSM de Gozaru for First Person - this is for those who use the FSM skeleton de Gozaru mod
    52 1-Handed Swords on Back for First Person - one-handed swords on the back for First Person
    53 Ax on Back for First Person - battle ax on the back for First Person
    55 ==Mounted Combat ==
    56 FSM de Gozaru on Mounts - this is for those who use the FSM skeleton de Gozaru mod
    57 1-Handed Swords on Back on Mounts - one-handed swords on the back???
    58 Axes on Back on Mounts - ???
    80 == M=
    81 Monster Fixes - Vampire Lord is a patch for Vampire Lord, those who use the Monster Mods mod
    82 Monster Fixes - Werewolf is a patch for the werewolf, those who use the Monster Mods mod
    83 Monster Fixes - Horse is a patch for the horse, those who use the Monster Mods mod
    84 Monster Fixes - Giant is a patch for giants, those who use the Monster Mods mod
    85 Monster Fixes - Draugr is a patch for draugr, those who use the Monster Mods mod
    86 Monster Fixes - Atronachs is a patch for atronachs, those who use the Monster Mods mod
    87 Monster Fixes - Spriggan is a patch for spriggans, those who use the Monster Mods mod
    88 Monster Fixes - Wisp Mother is a patch for mother haze, those who use the Monster Mods mod
    99 == Legacy Stuff ==
    When upgrading from version 2.2x and higher to version 3.0:
    - Remove equipped weapons and shields from yourself, save
    - If you installed module 11 XPMSE2 RaceMenu Plugin Recommended, then remove the following:
    1. Scripts ProperWeaponScaleApplyEffect.pex, ProperWeaponScaleEffect.pex, ProperWeaponScalePlayerScript.pex, ProperWeaponScaleQuest.pex, RaceMenuPluginBeast.pex, RaceMenuPluginCamera.pex, RaceMenuPluginCitrus.pex, RaceMenuPluginFemales.pex, RaceMenuPluginPoses. pex, RaceMenuPluginSoS.pex, RaceMenuPluginWeapons.pex, RaceMenuPluginXPMSE.pex , XPMSELib.pex at Data/scripts
    2. Scripts ProperWeaponScaleApplyEffect.psc, ProperWeaponScaleEffect.psc, ProperWeaponScalePlayerScript.psc, ProperWeaponScaleQuest.psc, RaceMenuPluginBeast.psc, RaceMenuPluginCamera.psc, RaceMenuPluginCitrus.psc, RaceMenuPluginFemales.psc, RaceMenuPluginPoses. psc, RaceMenuPluginSoS.psc, RaceMenuPluginWeapons.psc, RaceMenuPluginXPMSE.psc , XPMSELib.psc at Data/scripts/source
    3. File RaceMenuPluginXPMSE.esp at the Data address in the game
    4. Files racemenupluginxpmse_chinese.txt, racemenupluginxpmse_czech.txt, racemenupluginxpmse_english.txt, racemenupluginxpmse_french.txt, racemenupluginxpmse_german.txt, racemenupluginxpmse_italian.txt, racemenupluginxpmse_japanese.txt, racemenuplug inxpmse_polish.txt, racemenupluginxpmse_russian.txt, racemenupluginxpmse_spanish.txt at Data/interface/translations
    - If you installed module 13 XPMSE2 Proper Weapon Scale Debug, then delete the script ProperWeaponScaleEffect.pex at Data/scripts and ProperWeaponScaleEffect.psc at Data/scripts/source
    - Install the new version 3.0
    Installation: it is possible and recommended through the NMM manager, it is also possible manually, but there are a kilometer of folders in the archive
    - There are a lot of different versions of meshes files with skeleton files in the archive, I can’t describe all the folders, I don’t even know what’s what, but in theory everything is the same as in the Skeleton xp32 mod, only there are more folders and they all have abbreviated names, I don’t know what’s what, but...
    - Also in the archive there is module 11 XPMSE3 Plugin Recommended, this module is specially for those who have the RaceMenu mod installed, it fixes numerous bugs when with ordinary skeletal files from the Skeleton xp32 mod, the mod itself and the character settings in the character settings menu via RaceMenu did not work correct, activate the XPMSE.esp file from module 11 XPMSE3 Plugin Recommended
    - The rest of the folders are all optional
    - And remember, this mod will work for bodies with BBP or TBBP or HDT physics
    Installation procedure:
    1. First of all, you must have a body replacer installed - CBBE + BBP/TBBP or UNP + BBP/TBBP or 7B + BBP/TBBP
    2. Install Realistic Ragdolls and Force with file replacement
    3. Install for example HDT Bounce and Jiggles with file replacement
    4. At the end, install this XPMS Extended 3.0 mod with file replacement
    5. You must have SKSE 1.07.02 and higher and FNIS 5.5 installed, go to FNIS after installing XPMS Extended and click the Update FNIS Behavior button
    6. That’s it, the installation process is complete, everything is according to the author
    Note!!!
    When generating via FNIS:
    - If you have HDT physics: 115 bones will be generated
    - If you have BBP physics: 129 bones will be generated
    - If you have XPMS old version of the skeleton installed: 242 bones

    Main modules needed for installation:
    00 Skeleton Rig XPMSE3 HDT Recommended - Required
    09 XPMSE3 Recommended - Mandatory
    11 XPMSE3 Plugin Recommended - Required if you have RaceMenu
    - Everything else is optional!!!

    Description:
    This mod is a change from the vanilla game skeleton to a multi-skeleton, for better performance of various animations, both standard game ones and from various mods. What's great about this multi-skeleton? Yes, that will improve, for example, the flexion of the elbow and knee joints, multidisciplinary support for carrying a weapon behind the back or on the belt or on the hip. This mod will not affect 1st person animations in any way. The new multi-skeleton applies more than 229 skeleton points (vanilla skeleton has 99 points), the skeleton is suitable for vanilla male and female bodies and body replacers.

    Translation:
    Installation via NMM in Russian, sliders for ECE in Russian

    Update: 1.96(installation fix via mod manager)
    - Fixed my “jamb” in the fomod installer, the mod files were incorrectly installed in the game folder, that is, past the designated path in the Data folder in the game. The mod itself has not been updated!

    Update: 1.96
    - Removed skeleton files from the module (04 1stpersonSkeleton for Joy Of Perspective Mod) for The Joy of Perspective mod, please use the skeleton provided in The Joy of Perspective mod itself.

    Update: 1.95
    - In modules 01 BOLT quiver LeftHandBolt meshes and 01 BOLT quiver Chesko meshes, animation has been added for the quiver that is attached to the belt in the same way as in the Frostfall Quiver version
    - Added info file info.xml for the NMM manager installer
    - Updated the skeleton in module 04 1stpersonSkeleton for Joy Of Perspective Mod for the Joy of perspective mod to be compatible with the latest version of the Joy Of Perspective mod itself

    Update: 1.94
    - Fixed several errors in the skeleton files skeleton.hkx and skeleton_female.hkx (main module 00 Skeleton Rig)

    Update: 1.93e
    - Module 00 ECE Slider has been updated - for those who use the ECE mod, support has been added for the new version of "Enhanced Character Edit" 1.4 + new sliders have been added for customizing the face shape

    Update: 1.93d
    - Fixed the “mess” in the archive folder structure, apparently after installation, the game did not match the selected modules during installation

    Update: 1.93c
    - Added missing sliders for the ECE mod (Interface/translations/CharacterMakingExtender_russian.txt) and made corrections for ECE (added unSupportedRaces_slider.ini, orcraces_slider.ini, humanraces_noScale_slider.ini, elfraces_slider.ini, defaultRaces_slider.ini files)
    - Fixed problems with the SOS mod
    - Fixed and updated skeleton files skeleton_female.nif, skeletonbeast_female.nif, skeletonbeast.nif, skeleton.nif in all modules

    Update: 1.93a
    - The mod itself has not been updated
    - Fixed a problem where the quiver was not displayed on the back if there were one-handed swords on the back at the same time (for male characters)
    - The file structure in the archive has been changed, that is, all folder names remain the same, but empty folders like 00 =Core = ,10 = Options = have been removed
    - Fixed an error in the wizard.txt text file for correct installation of the archive via Wrye Bash (due to an incorrectly registered wizard.txt file, the mod archive was not installed correctly in the game)

    Compatibility and Support:
    - Support
    - Support
    - CHSBHC/UNPB-BBP breast physics support (verified)
    - Support for physics of breasts and butts TBBP (tested)
    - Dual Sheath Redux support
    - Support
    - Support (take skeletal files in the mod itself)
    - Support
    - Support
    - Support
    - Support
    - And support for numerous other mods

    Identification of folders in the archive:

    00 ECE Slider - patch for the mod "Enhanced Character Edit"
    00 Skeleton Rig - Main skeleton file - Required to install!!!

    01 BOLT quiver Chesko meshes - Vanilla position of the bolts behind the back. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko
    01 BOLT quiver LeftHandBolt meshes - Position of the bolts on the left thigh (tight fit to the body)
    01 BOLT1 - Position of the bolts on the left thigh (Loose fit to the body)
    01 NON FNIS patch - Patch for those who do not have the mod installed (if you have FNIS installed, then this patch is not needed)

    02 Back Hand Dagger equip unquip animations - Animation of daggers on the back of the hips
    03 Back 1H Sword equip unquip animations - Animation of One-handed swords behind the back

    04 1stpersonSkeleton Default BBP and belly bone - skeleton extension for BBP bodies with support for chest physics
    04 1stpersonSkeleton for Joy Of Perspective Mod - extension of the skeleton for the mod "The Joy of Perspective", first person view ( No more in version 1.96). Use the skeleton provided in The Joy of Perspective mod itself.

    10 Default Weapon Placement - One-handed swords on the sides, daggers on the left hip on both sides, standard quiver position
    10 Default Weapon Placement Chesko BFQ - One-handed swords on the sides, daggers on the left hip on both sides, alternative quiver position. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko
    10 Default Weapon Placement LeftHandBolt Quiver - One-handed swords on the sides, daggers on the left hip on both sides, alternative quiver position (Loose fit to the body)

    11 Back 1H Swords - One-handed swords behind the back, daggers on the left hip on both sides, standard quiver position
    11 Back 1H Swords Chesko BFQ - One-handed swords behind the back, daggers on the left hip on both sides, alternative position of the quiver. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko
    11 Back 1H Swords LeftHandBolt - One-handed swords behind the back, daggers on the left hip on both sides, alternative quiver position (Loose fit to the body)

    12 Back Hip Daggers - Daggers on the back of the hips, one-handed swords on the sides, standard quiver position
    12 Back Hip Daggers Chesko BFQ - Daggers on the back of the hips, one-handed swords on the sides, alternative position of the quiver. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko
    12 Back Hip Daggers LeftHandBolt - Daggers on the back of the hips, one-handed swords on the sides, alternative quiver position (Loose fit to the body)

    13 Back Hip Daggers Back 1H Swords - Daggers on the back of the hips, one-handed swords behind the back, standard quiver position
    13 Back Hip Daggers Back 1H Swords Chesko BFQ - Daggers on the back of the hips, one-handed swords on the back, alternative position of the quiver. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko
    13 Back Hip Daggers Back 1H Swords LHB Quiver - Daggers on the back of the hips, one-handed swords on the back, alternative quiver position (Loose fit to the body)

    Alternative:
    14 Belt-Fastened Quivers - (this option is not in the archive, download separately)

    Designation of prefixes in folders:

    *Left Hand Bolt Quiver - Occupies such a position that when walking, the quiver with bolts moves in time with the hips of the GG (Looks very impressive with CBBE bodies)
    *Chesko BFQ - unlike LHB - Left Hand Bolt Quiver, the quiver with bolts is firmly attached to the hips. As a result, there is no swaying effect

    Requirements:
    Skyrim LE 1.9.32.0.8
    (without this mod you will lose the ability to drag corpses)
    Any body replayer, except , since this replayer has its own modified skeleton
    Bolt variants require Dawnguard DLC

    Installation via mod manager:
    - There are many folders in the archive, see the designations of each folder above
    0.First of all, you need to install the Realistic Ragdolls and Force mod (without this mod you will lose the ability to drag corpses), and then install this xp32 skeleton with replacing files
    1.Be sure to install "00 Skeleton Rig - Main Skeleton File", placing the meshes folder in the Data folder in the game and confirm replacing the files
    2.Next, install the option "01 NON FNIS patch" - this is a patch for those who do not have the FNIS mod installed, if you have FNIS installed, then this patch is not needed
    3.Next, select the desired options and install the meshes folder from the selected options into the Data folder in the game and confirm the replacement of files
    4. These procedures can be performed endlessly by overwriting files, but still it will be easier to install with the NMM manager

    F.A.Q.:
    - Have you blocked third-person animation when moving? Problem holding the torch? There is no magic cast when turning and in a squatting position?
    - Go to FNIS and check the option as shown in the screenshot below

    The Elder Scrolls V: Skyrim - XP32 Maximum Skeleton (XPMS)


    Game platform: TES V: Skyrim Legendary Edition
    Name: XP32 Maximum Skeleton (XPMS)
    Current version: 1.96
    Mod language: Russian
    Size: 1 MB
    xp32

    Skyrim


    This mod is a change from the vanilla game skeleton to a multi-skeleton for better performance of various animations, both standard game ones and from various mods. What's great about this multi-skeleton? Yes, that, for example, the flexion of the elbow and knee joints will improve, and there will be multidisciplinary support for carrying a weapon behind the back, behind the belt or on the hip. This mod will not affect 1st person animations. The new multi-skeleton uses more than 229 skeleton points (the vanilla skeleton has 99 points). The new skeleton fits both vanilla male and female bodies, as well as replacers.

    Compatibility and Support:

    • Support for the "Project "Physics and Animation of Hair in Skyrim" - Skyrim Hair Physics Project."
    • Support "Fatal injuries - ".
    • CHSBHC/UNPB-BBP breast physics support (verified).
    • TBBP breast and butt physics support (tested).
    • Dual Sheath Redux support.
    • Support for "Month of Frost - Frostfall Hypothermia Camping Survival".
    • Support for "1st person view - The Joy of Perspective".
    • Support for "Character Settings Menu - RaceMenu".
    • Support for "Extension for the Race Menu mod - CharGen Extension".
    • Support for "Enhanced Character Edit".
    • Support for "Winter Cloaks of Skyrim - Winter Is Coming - Cloaks".
    • Support for "Cloaks of Skyrim".
    • And support for numerous other mods.

    Designation of folders in the archive

    • 00 ECE Slider - patch for the mod "Enhanced Character Edit".
    • 00 Skeleton Rig - Main skeleton file - Required to install!!!
    • 01 BOLT quiver Chesko meshes - Vanilla position of the bolts behind the back. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko.
    • 01 BOLT quiver LeftHandBolt meshes - Position of the bolts on the left thigh (tight fit to the body).
    • 01 BOLT1 - Position of the bolts on the left thigh (loose fit to the body).
    • 01 NON FNIS patch - Patch for those who do not have the FNIS mod installed (if you have FNIS installed, then this patch is not needed).
    • 02 Back Hand Dagger equip unquip animations - Animation of daggers on the back of the hips.
    • 03 Back 1H Sword equip unquip animations - Animation of One-handed swords behind the back.
    • 04 1stpersonSkeleton Default BBP and belly bone - skeleton extension for BBP bodies with support for chest physics.
    • 04 1stpersonSkeleton for Joy Of Perspective Mod - extension of the skeleton for the mod "The Joy of Perspective", first-person view.
    • 10 Default Weapon Placement - One-handed swords on the sides, daggers on the left hip on both sides, standard quiver position.
    • 10 Default Weapon Placement Chesko BFQ - One-handed swords on the sides, daggers on the left hip on both sides, alternative quiver position. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko.
    • 10 Default Weapon Placement LeftHandBolt Quiver - One-handed swords on the sides, daggers on the left hip on both sides, alternative quiver position (Loose fit to the body).
    • 11 Back 1H Swords - One-handed swords behind the back, daggers on the left hip on both sides, standard quiver position.
    • 11 Back 1H Swords Chesko BFQ - One-handed swords behind the back, daggers on the left hip on both sides, alternative quiver position. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko.
    • 11 Back 1H Swords LeftHandBolt - One-handed swords behind the back, daggers on the left hip on both sides, alternative quiver position (Loose fit to the body).
    • 12 Back Hip Daggers - Daggers on the back of the hips, one-handed swords on the sides, standard quiver position.
    • 12 Back Hip Daggers Chesko BFQ - Daggers on the back of the hips, one-handed swords on the sides, alternate quiver position. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko.
    • 12 Back Hip Daggers LeftHandBolt - Daggers on the back of the hips, one-handed swords on the sides, alternative quiver position (Loose fit to the body).
    • 13 Back Hip Daggers Back 1H Swords - Daggers on the back of the hips, one-handed swords behind the back, standard quiver position.
    • 13 Back Hip Daggers Back 1H Swords Chesko BFQ - Daggers on the back of the hips, one-handed swords on the back, alternate quiver position. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko.
    • 13 Back Hip Daggers Back 1H Swords LHB Quiver - Daggers on the back of the hips, one-handed swords on the back, alternate quiver position (Loose fit to the body).
    • Alternative:
      14 Belt-Fastened Quivers - “Position of quivers and bows on the back” (this option is not in the archive, you need to download it separately).

    Designation of folders in the archive

    • *Left Hand Bolt Quiver- Occupies such a position that when walking, the quiver with bolts moves in time with the hips of the GG (Looks very impressive with CBBE bodies).
    • *Chesko BFQ- unlike LHB - Left Hand Bolt Quiver, a quiver with bolts is firmly attached to the hips. As a result, the swaying effect is absent.

    Requirements:

    • (without this mod, you will lose the ability to drag corpses).
    • Any body replacers, except for the UN7B body, since this replacer has its own modified skeleton.
    • Bolt variants require the Dawnguard DLC.

    Installation via NMM manager:

    • Place the unpacked mod archive in the NMM manager installer, select the necessary options and check the box, the mod will install itself into the game.
    • There are many folders in the archive; see the designations of each folder above.
    • First of all, you need to install the Realistic Ragdolls and Force mod (without this mod, you will lose the ability to drag corpses), and then install this xp32 skeleton with replacing files.
    • Be sure to install "00 Skeleton Rig - Main Skeleton File" by placing the meshes folder in the Data folder in the game and confirming the file replacement.
    • Next, install the option "01 NON FNIS patch" - this is a patch for those who do not have the FNIS mod installed. If you have FNIS installed, then this patch is not needed.
    • Next, select the desired options, install the meshes folder from the selected options into the Data folder in the game and confirm the replacement of files.
    • These procedures can be performed endlessly by overwriting files, but it will still be easier to install with the NMM manager.

    F.A.Q.

    • Are your third person animations blocked when moving? Trouble holding the torch? There is no magic cast when turning and in a squatting position?
    • Go to FNIS and check the option as shown in the screenshot below.

    This mod is a change from the vanilla game skeleton to a multi-skeleton, multi-profile support for carrying weapons on the back, on the belt or on the hip. This mod will not affect 1st person animations. The new multi-skeleton uses more than 229 skeleton points (the vanilla skeleton has 99 points), the skeleton is suitable for vanilla male and female bodies and for body replacers: SVBE, UNP, UNPB, SevenBase, UN7B has its own skeleton.

    00 == Core == Core files - empty folder (for NMM manager)
    00 ECE Slider - patch for the mod "Enhanced Character Edit"
    00 Skeleton Rig - Main skeleton file - Required to install!!!
    01 BOLT quiver Chesko meshes - Vanilla position of the bolts behind the back. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko
    01 BOLT quiver LeftHandBolt meshes - Position of the bolts on the left thigh (tight fit to the body)
    01 BOLT1 - Position of bolts on the left thigh (Loose fit to the body)
    01 NON FNIS patch - Patch for those who do not have the FNIS mod installed (if you have FNIS installed, then this patch is not needed)
    02 Back Hand Dagger equip unquip animations - Animation of daggers on the back of the hips
    03 Back 1H Sword equip unquip animations - Animation of One-handed swords behind the back
    04 1stpersonSkeleton Default BBP and belly bone - skeleton extension for BBP bodies with support for chest physics
    04 1stpersonSkeleton for Joy Of Perspective Mod - skeleton extension for the mod "The Joy of Perspective", first person view:
    10 == Options == Optional - empty folder (for NMM manager)
    10 Default Weapon Placement - One-handed swords on the sides, daggers on the left hip on both sides, standard quiver position
    10 Default Weapon Placement Chesko BFQ - One-handed swords on the sides, daggers on the left hip on both sides, alternative quiver position. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko
    10 Default Weapon Placement LeftHandBolt Quiver - One-handed swords on the sides, daggers on the left hip on both sides, alternative quiver position (Loose fit to the body)
    11 Back 1H Swords - One-handed swords behind the back, daggers on the left hip on both sides, standard quiver position
    11 Back 1H Swords Chesko BFQ - One-handed swords behind the back, daggers on the left hip on both sides, alternative quiver position. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko
    11 Back 1H Swords LeftHandBolt - One-handed swords behind the back, daggers on the left hip on both sides, alternative quiver position (Loose fit to the body)
    12 Back Hip Daggers - Daggers on the back of the hips, one-handed swords on the sides, standard quiver position
    12 Back Hip Daggers Chesko BFQ - Daggers on the back of the hips, one-handed swords on the sides, alternate quiver position. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko
    12 Back Hip Daggers LeftHandBolt - Daggers on the back of the hips, one-handed swords on the sides, alternative quiver position (Loose fit to the body)
    13 Back Hip Daggers Back 1H Swords - Daggers on the back of the hips, one-handed swords behind the back, standard quiver position
    13 Back Hip Daggers Back 1H Swords Chesko BFQ - Daggers on the back of the hips, one-handed swords on the back, alternative quiver position. Compatible with cloaks from the Winter Is Coming mod, etc. from Chesko
    13 Back Hip Daggers Back 1H Swords LHB Quiver - Daggers on the back of the hips, one-handed swords behind the back, alternate quiver position (Loose fit to the body)

    Support for the "Project" Physics and Animation of Hair in Skyrim " - Skyrim Hair Physics Project,
    Deadly Mutilation support
    Support for breast physics CHSBHC/UNPB-BBP (verified), Support for breast and butt physics TBBP (tested),
    Dual Sheath Redux support
    Support "Month of Frost - Frostfall Hypothermia Camping Survival",
    Support for "1st person view - The Joy of Perspective",
    Support for "Character settings menu - RaceMenu", Support for "Extension for the Race Menu mod - CharGen Extension",
    Support for "Enhanced Character Edit"
    Support "Winter Cloaks of Skyrim-Winter Is Coming - Cloaks",
    Support for "Cloaks of Skyrim"

    Select the XPMS 1-91 NMM-BAIN INSTALLER archive and start the installation, see the screenshot.


    In the screenshot, Installation 3 is unchecked!!!



    1) Install the main skeleton from the "Main files" folder by copying the meshes to the data folder:
    2) If you are NOT using FNIS, then install the appropriate patch, copy the meshes to Data and, if necessary, agree to replace the files:
    3) Set from the same folder animations for the weapon position “dagger on the back of the thigh” and “one-handed sword on the back on the back” (optional and only if you set the weapon position from the “Options” folder):
    4) In the "Options" folder you will find various variations of weapon positions and their combinations. Requirements: If you are using the Realistic Ragdolls and Force mod then you must install it first.

    Multi skeleton, which replaces and expands the structure of the standard skeleton.
    He is the ideological heir of Coronerras Maximum Compatibility Skeletons. The mod does not affect the first person view of the skeleton.

    XP32 Maximum Skeleton Special Extended 4.11
    REQUIREMENTS: Skyrim Special Edition,

    XP32 Maximum Skeleton - XPMS 1.95
    Original on Nexus.
    REQUIREMENTS: Skyrim,

    PECULIARITIES:

    Animated Hair Project support
    SOS support - Schlongs of Skyrim"
    Support " "
    Mod support " "
    CHSBHC/UNPB-BBP breast animation support (tested)
    TBBP breast animation support (tested)
    Dual Shealth Redux support
    Corrected the position of the bow and quiver (for female characters)
    The male version has been modified to prevent problems with the crossbow
    Optional skeleton for the position of the quiver and bow from the mod "" from Chesko
    Note: Chesko has released a mod for changing the position of the quiver, which also contains a new animation for drawing arrows from it, it is located on the Nexus as a separate file.
    ECE (Enchance Character Edit) support (only for female characters at the moment)
    Joy of Perspective mod support



    XPMS Extended 3.94
    Completely redesigned version of XPMS with HDT physics support.

    REQUIREMENTS:(the following mods must be installed BEFORE this mod and none of them should overwrite XPMSE3 data)
    For users:
    or newer
    or newer
    or newer
    or newer

    For Enhance Character Edit users
    or users ORIGINAL CHARACTER CREATION MENU:
    or newer
    or newer
    or newer
    NetImmerse Override Standalone 3.4.4 or later

    SKELETON:
    Support for bodies and physics:
    - Breast and Butt Physics
    - Tender Breast and Butt Physics
    -
    - HDT Skinned Mesh Physics

    COMPATIBLE MODS:

    with support:
    - CITRUS
    -
    - Dual Sheath Redux
    - HDT Dragon Tails
    - HDT Equipment ("Well Fitted" option only)
    - Nipple Magic (recommended for use with style options and animations)
    -
    - SAM - Shape Atlas for Men
    - SOS - Schlongs of Skyrim
    -The Joy of Perspective
    - UN7B

    without support:
    - Aesthetic Bolt Quiver (recommended for use with styling options, the main mod can still be used)
    - Enchance Character Edit (technical support abandoned, incompatible with other mods)

    not supported at all:
    - HDT Equipment (option "Everyone"), including any options that contain HDT Physics extension xml files, namely:

    • HDT equipment v0.2 everyone breast fix
    • HDT Equipment V0.2 for Everone with Belly and Collision

    INSTALLATION:
    Use Nexus Mod Manager or Mod Organizer to install.